Panels
Easy off canvas elements
http://quoid.github.io/panels/index.html
Dependencies
Notes
Panels is made for modern browsers; support for older browsers will vary. Panels makes use of:
Usage
Include necessary files
<!-- include jquery --> <script src="/path/to/jquery.js"></script> <!-- include panels --> <script src="/panels.min.js"></script>Both the expanded src scss and minified compiled css files are included; link to one of them in your projects.
<link rel="stylesheet" href="/path/to/panels.min.css">Markup
Below is a typical structure for using panels.
<body> <div class="panel panel-left"> <button class="panel-trigger"></button> <!-- panel content goes here --> </div> <div class="panel-wrapper"> <!-- site content goes here --> <button class="panel-trigger"></button> </div> </body>Both the .panel element and the .panel-wrapper element should come directly after your <body> opening tag. You must include an element with the .panel class and a single .panel-<direction> class (.panel-top .panel-right panel-bottom .panel-left) element. The .panel-wrapper element will be what you wrap your site content around; it is mandatory for panels to function.
Methods
There are two methods, and a few options.
$.panels.show({ position: 'left', //accepted arguments are 'top', 'right', 'bottom', 'left' timeOut: 1000 //integer, sets the timeout between showing/hiding panel; in ms forceClose: true, //boolean, exclusive to the `show` method; if true clicking on body element will not close panel - default: false });$.panels.hide({ position: 'left', //accepted arguments are 'top', 'right', 'bottom', 'left' timeOut: 1000 //integer, sets the timeout between showing/hiding panel; in ms - default: 350 });Contributing
Feel free to fork, share and use this project.
Bugs
If you happen to come across a bug, please create an issue and include a publicly accessible reproduction of the bug. Under most circumstances this is necessary.
Improvements
I very much welcome improvements to the project. Feel free to fork and create a pull request with valuable improvements. If worthwhile, it will be merged.